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A spirit that is not afraid

Halo ODST is Simply 'Oh so Delightful'

Now, I can come at this review in two different ways.

I can start by telling you what was wrong with this game, and then I can tell you what's good about it.

Or, I can just ease you into my description. I will do the latter since most people are sensitive about their video games and would prefer to hear the good news first and foremost.

It's going to sound weird, but I have read some reviews and I agree: Bungie may have forced this one.

There are amazing, new things and there are some things that fall a little short.

In ODST, the main character is no longer Master Chief. Instead you play as a no-name, mute character named as "The Rookie."

I will let you play the levels and not waste your gaming time reading. They are nothing special; classic Halo encounters, just with crappier weapons.

The new silenced SMG is just trash, it is essentially useless and serves just to piss you off after having wasted an entire ammo clip on a baddie.

The Magnum returns to its badass days of the original Halo where you could essentially snipe the fly off the back of an enemy.

You will spend most of your time ducking and dodging with this gun.

What made me mad was once again Bungie figures you are just OK with using the terrible Covenant (bad guys) weapons and you are not!

There are some other character additions like the new visor mode which puts everything into like "Halo HD" where enemies are easier to identify, you can pick out way points and also take visual scans of rooms before entering them.

I mean it sounds kind of cool, but at the same time, not that cool I guess.

Overall the campaign was oddly short, a little forced and rather unfulfilling compared to other games.

New multiplayer maps are every bit as legit as I imagined they would be.

Oh, here's a "fun fact," they brought back the midship map, which everyone actually hated, so its useless.

The coolest part about ODST has to be the new single and multiplayer game mode, Firefight.

It is basically you versus the entire Covenant Army. You alone, or with a friend or friends online or locally, take on wave after wave of baddies until you die.

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I must say we lasted seven rounds and it literally took us four or five hours. See, we all have our passions. (Don't judge me.)

Despite the few flaws in the campaign, this was an excellent product.

New maps, new guns (as bad as some may be) and the new Firefight mode all make this successful in my books.

Now I will finish exploring this game before the release of Assassins Creed 2 Nov. 17. Stay tuned for that masterpiece too. All is quiet once again along the gaming front.


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